SimpleGather: Difference between revisions
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m fixed damn spaces |
m added $( ) around $gatherchannel |
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;; !start | ;; !start | ||
;; Starts a gather. Only a channel op can start a gather. | ;; Starts a gather. Only a channel op can start a gather. | ||
on *:TEXT:!start:$gatherchannel:{ | on *:TEXT:!start:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick You are not allowed to start a gather. | return } | if ($nick !isop #) { .notice $nick You are not allowed to start a gather. | return } | ||
| Line 57: | Line 57: | ||
;; !stop | ;; !stop | ||
;; Stops a gather. Only a channel op can stop a gather. | ;; Stops a gather. Only a channel op can stop a gather. | ||
on *:TEXT:!stop:$gatherchannel:{ | on *:TEXT:!stop:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick You are not allowed to stop a gather. | return } | if ($nick !isop #) { .notice $nick You are not allowed to stop a gather. | return } | ||
| Line 70: | Line 70: | ||
;; !add | ;; !add | ||
;; Adds a player to a running gather. Everyone can enter, but never more than 10 players. | ;; Adds a player to a running gather. Everyone can enter, but never more than 10 players. | ||
on *:TEXT:!add:$gatherchannel:{ | on *:TEXT:!add:$($gatherchannel):{ | ||
;; if there's no gathering going on, we can hardly add the player | ;; if there's no gathering going on, we can hardly add the player | ||
if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return } | if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return } | ||
| Line 111: | Line 111: | ||
;; !remove | ;; !remove | ||
;; Removes a player from a running gather. Everyone can remove themselves. | ;; Removes a player from a running gather. Everyone can remove themselves. | ||
on *:TEXT:!remove:$gatherchannel:{ | on *:TEXT:!remove:$($gatherchannel):{ | ||
;; if there's no gathering going on, we can hardly remove the player | ;; if there's no gathering going on, we can hardly remove the player | ||
if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return } | if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return } | ||
| Line 125: | Line 125: | ||
;; !remove <player> | ;; !remove <player> | ||
;; Removes a player from a running gather. Only a channel op can remove another player. | ;; Removes a player from a running gather. Only a channel op can remove another player. | ||
on *:TEXT:!remove &:$gatherchannel:{ | on *:TEXT:!remove &:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick You are not allowed to remove another player. | return } | if ($nick !isop #) { .notice $nick You are not allowed to remove another player. | return } | ||
| Line 141: | Line 141: | ||
;; !players | ;; !players | ||
;; Shows the current players in a running gather. Only channel operators can use this trigger | ;; Shows the current players in a running gather. Only channel operators can use this trigger | ||
on *:TEXT:!players:$gatherchannel:{ | on *:TEXT:!players:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick You are not allowed to dump the playerlist. | return } | if ($nick !isop #) { .notice $nick You are not allowed to dump the playerlist. | return } | ||
| Line 159: | Line 159: | ||
;; !numplayers | ;; !numplayers | ||
;; Sets the amount of players. | ;; Sets the amount of players. | ||
on *:TEXT:!numplayers &:$gatherchannel:{ | on *:TEXT:!numplayers &:$($gatherchannel):{ | ||
;; first arg has to be a number | ;; first arg has to be a number | ||
if ($2 !isnum 1-) { .notice $nick Wrong usage of trigger. | return } | if ($2 !isnum 1-) { .notice $nick Wrong usage of trigger. | return } | ||
| Line 193: | Line 193: | ||
;; !gatherchan | ;; !gatherchan | ||
;; Changes gather channel to a new one | ;; Changes gather channel to a new one | ||
on *:TEXT:!gatherchan &:$gatherchannel:{ | on *:TEXT:!gatherchan &:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick Only a channel operator on both old and new channel can change the channel. | return } | if ($nick !isop #) { .notice $nick Only a channel operator on both old and new channel can change the channel. | return } | ||
if ($hget($htname)) { .notice $nick Cannot change gather channel while a gather is running. | return } | if ($hget($htname)) { .notice $nick Cannot change gather channel while a gather is running. | return } | ||
| Line 206: | Line 206: | ||
;; !serverinfo | ;; !serverinfo | ||
;; Changes the server info. Only a channel operator can use this. | ;; Changes the server info. Only a channel operator can use this. | ||
on *:TEXT:!serverinfo *:$gatherchannel:{ | on *:TEXT:!serverinfo *:$($gatherchannel):{ | ||
if ($nick !isop #) { .notice $nick You are not allowed to change the server info | return } | if ($nick !isop #) { .notice $nick You are not allowed to change the server info | return } | ||
if ($hget($htname)) { .notice $nick Server info cannot be changed during a gather. | return } | if ($hget($htname)) { .notice $nick Server info cannot be changed during a gather. | return } | ||
| Line 217: | Line 217: | ||
;;;;; When the bot quits or is disconnected the gather is terminated. | ;;;;; When the bot quits or is disconnected the gather is terminated. | ||
;;;;; When a user changes his nick it's automatically updated | ;;;;; When a user changes his nick it's automatically updated | ||
on *:KICK:$gatherchannel:{ if ($hget($htname,$knick)) { hdel $htname $knick } } | on *:KICK:$($gatherchannel):{ if ($hget($htname,$knick)) { hdel $htname $knick } } | ||
on *:PART:$gatherchannel:{ if ($hget($htname,$nick)) { hdel $htname $nick } } | on *:PART:$($gatherchannel):{ if ($hget($htname,$nick)) { hdel $htname $nick } } | ||
on *:QUIT: { | on *:QUIT: { | ||
if ($nick == $me) && ($hget($htname)) { hfree $htname } | if ($nick == $me) && ($hget($htname)) { hfree $htname } | ||
Latest revision as of 11:21, 20 July 2007
SimpleGather is a fairly basic gather script mainly created because so many beginners are trying to make one, while even a very basic gather script is not that simple. The aim of SimpleGather is simplicity: it can run only one gather at a time, works only on a single channel, and multiple servers is out of the question. Setting it up is easy:
- Copy and paste the script into a new script file, load it and make sure you run the initialization commands;
- Go to the variables tab in the script editor;
- Change "%SG.channel" to your gather channel;
- Change "%SG.maxplayers" to the amount of players (defaults to 10);
- Change "%SG.serverinfo" to your server IP/Port.
The triggers
- !start - Starts a new gather. Only available to channel ops.
- !stop - Stops an ongoing gather. Only available to channel ops.
- !add - Adds the typer to the gather. Available to everyone.
- !remove - Removes the typer from the gather. Available to everyone.
- !remove <nick> - Removes the specified player from the gather. Only available to channel ops.
- !numplayers <num> - Sets the amount of participating players to <num>. If a gather is already past this amount then it will be flagged as full right away. Only available to channel ops.
- !gatherchan <chan> - Sets the gatherchan to <chan>. Cannot be used while gathering is in progress. Only available to channel ops on both the current and the new channel.
- !serverinfo <info> - Sets the server information to <info>. Cannot be used while gathering is in progress. Only available to channel ops.
The code
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SimpleGather 1.0 by Shenghi
;; #help.script @ irc.quakenet.org
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;; PRIVATE ALIASES ;;;;;;;;;;;;;;;;;;;;
;; Return hash table name. Crazy name to prevent interferance with other scripts
alias -l htname { return SG.hash }
;; Return gather channel name.
alias -l gatherchannel { return %SG.channel }
alias -l maxplayers { return %SG.maxplayers }
alias -l serverinfo { return %SG.serverinfo }
alias -l resetgather {
if ($hget($htname)) { hfree $htname }
.timer 1 1 msg $!gatherchannel A new gather can be started now.
}
;;;;;;;;;;;;;;;;;;;; TRIGGERS ;;;;;;;;;;;;;;;;;;;;
;; !start
;; Starts a gather. Only a channel op can start a gather.
on *:TEXT:!start:$($gatherchannel):{
if ($nick !isop #) { .notice $nick You are not allowed to start a gather. | return }
;; check to see if we are already gathering (the hashtable will exist if we are)
if ($hget($htname)) { .notice $nick A gather is already going on. | return }
;; if we get here, start the gather.
hmake $htname
msg # Starting a gather with $maxplayers players. Type !add to add yourself to the list of players or !remove to quit.
}
;; !stop
;; Stops a gather. Only a channel op can stop a gather.
on *:TEXT:!stop:$($gatherchannel):{
if ($nick !isop #) { .notice $nick You are not allowed to stop a gather. | return }
;; check to see if there is a gather we can stop
if (!$hget($htname)) { .notice $nick There is currently no gather going on. | return }
;; if we get here we have to stop what's going on!
hfree $htname
msg # Gather stopped. Type !start to start a new gather.
}
;; !add
;; Adds a player to a running gather. Everyone can enter, but never more than 10 players.
on *:TEXT:!add:$($gatherchannel):{
;; if there's no gathering going on, we can hardly add the player
if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return }
;; up to 10 players can add themselves, never more.
if ($hget($htname,0).item == $maxplayers) { .notice $nick This gather is already full. | return }
;; if the player is already part of the gather, there's no point in adding them again.
if ($hget($htname,$nick)) { .notice $nick You are already taking part in this gather. | return }
;; clones can't join...
if ($hfind($htname,$mask($fulladdress,1),1).data) { .notice $nick Clones are not allowed to join a gather. | return }
;; if we get here, add the player
hadd $htname $nick $mask($fulladdress,1)
.notice $nick You have been added to the gather.
;; if the player who just joined was the 10th we end the gathering
;; and notify the players of the information
if ($hget($htname,0).item == $maxplayers) {
.disable #numplayers-afeb-6ac1-6b3a-7606-20070710103913
msg # Gather full. If you joined this gather, please do not change your name until you received server information.
msg # Please wait until teams are generated and information is sent to players.
var %i = $maxplayers, %teamA, %teamB
while %i {
if (($rand(0,1)) && ($numtok(%teamA,44) < $calc($maxplayers / 2))) || ($numtok(%teamB,44) >= $calc($maxplayers / 2)) { var %teamA = $addtok(%teamA,$chr(32) $+ $hget($htname,%i).item,44) }
else { var %teamB = $addtok(%teamB,$chr(32) $+ $hget($htname,%i).item,44) }
dec %i
}
msg # Team A: %teamA
msg # Team B: %teamB
.msg $remove(%teamA,$chr(32)) Team: A > %teamA -- Server: $serverinfo
.msg $remove(%teamB,$chr(32)) Team: B > %teamB -- Server: $serverinfo
.enable #numplayers-afeb-6ac1-6b3a-7606-20070710103913
.timer 1 30 resetgather
}
}
;; !remove
;; Removes a player from a running gather. Everyone can remove themselves.
on *:TEXT:!remove:$($gatherchannel):{
;; if there's no gathering going on, we can hardly remove the player
if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return }
;; if the player was no part of this gather, we can't remove him either
if (!$hget($htname,$nick)) { .notice $nick You are not taking part in this gather. | return }
;; if we get here, remove the player from the gather
hdel $htname $nick
.notice $nick You have been removed from the gather.
}
;; !remove <player>
;; Removes a player from a running gather. Only a channel op can remove another player.
on *:TEXT:!remove &:$($gatherchannel):{
if ($nick !isop #) { .notice $nick You are not allowed to remove another player. | return }
;; if there's no gathering going on, we can hardly remove the player
if (!$hget($htname)) { .notice $nick There is no gather going on at the moment. | return }
;; if the player was no part of this gather, we can't remove him either
if (!$hget($htname,$2)) { .notice $nick That player is not taking part in this gather. | return }
;; if we get here, remove the player from the gather
hdel $htname $2
.notice $nick $2 has been removed from the gather.
}
;; !players
;; Shows the current players in a running gather. Only channel operators can use this trigger
on *:TEXT:!players:$($gatherchannel):{
if ($nick !isop #) { .notice $nick You are not allowed to dump the playerlist. | return }
;; if there is no gather going on, there is no list of players to dump.
if (!$hget($htname)) { msg # There is no gather going on at this moment. Use !start to start one. | return }
var %i = $hget($htname,0).item
if (!%i) { msg # There are currently no players participating in this gather. | return }
var %players
while %i {
%players = $addtok(%players,$chr(32) $+ $hget($htname,%i).item,44)
dec %i
}
msg # Current players: %players
}
#numplayers-afeb-6ac1-6b3a-7606-20070710103913 on
;; !numplayers
;; Sets the amount of players.
on *:TEXT:!numplayers &:$($gatherchannel):{
;; first arg has to be a number
if ($2 !isnum 1-) { .notice $nick Wrong usage of trigger. | return }
if ($calc($2 % 2)) { .notice $nick Number of players must be even. | return }
set %SG.maxplayers $2
msg # Amount of players for gather set to $2 $+ .
if ($hget($htname,0).item >= $maxplayers) {
;; form teams and start...
.disable #numplayers-afeb-6ac1-6b3a-7606-20070710103913
msg # Gather full. If you joined this gather, please do not change your name until you received server information.
msg # Please wait until teams are generated and information is sent to players.
var %i = $maxplayers, %teamA, %teamB
while %i {
if (($rand(0,1)) && ($numtok(%teamA,44) < $calc($maxplayers / 2))) || ($numtok(%teamB,44) >= $calc($maxplayers / 2)) %teamA = $addtok(%teamA,$chr(32) $+ $hget($htname,%i).item,44)
else %teamB = $addtok(%teamB,$chr(32) $+ $hget($htname,%i).item,44)
dec %i
}
msg # Team A: %teamA
msg # Team B: %teamB
.msg $remove(%teamA,$chr(32)) :Team: A > %teamA -- Server: $serverinfo
.msg $remove(%teamB,$chr(32)) :Team: B > %teamB -- Server: $serverinfo
.enable #numplayers-afeb-6ac1-6b3a-7606-20070710103913
.timer 1 30 resetgather
}
}
#numplayers-afeb-6ac1-6b3a-7606-20070710103913 end
;; !gatherchan
;; Changes gather channel to a new one
on *:TEXT:!gatherchan &:$($gatherchannel):{
if ($nick !isop #) { .notice $nick Only a channel operator on both old and new channel can change the channel. | return }
if ($hget($htname)) { .notice $nick Cannot change gather channel while a gather is running. | return }
if ($left($2,1) !isin $chantypes) { .notice $nick Not a valid channelname. | return }
if ($me !ison $2) { .notice $nick Cannot change the gather channel to a channel I am not on. | return }
if ($nick !isop $2) { .notice $nick Only a channel operator on both old and new channel can change the channel. | return }
set %SG.channel $2
.notice $nick Gather channel set to $2
}
;; !serverinfo
;; Changes the server info. Only a channel operator can use this.
on *:TEXT:!serverinfo *:$($gatherchannel):{
if ($nick !isop #) { .notice $nick You are not allowed to change the server info | return }
if ($hget($htname)) { .notice $nick Server info cannot be changed during a gather. | return }
set %SG.serverinfo $2-
.notice $nick Server information changed.
}
;;;;; Some overhead. When a player quits, parts or is kicked they are removed from the gather.
;;;;; When the bot quits or is disconnected the gather is terminated.
;;;;; When a user changes his nick it's automatically updated
on *:KICK:$($gatherchannel):{ if ($hget($htname,$knick)) { hdel $htname $knick } }
on *:PART:$($gatherchannel):{ if ($hget($htname,$nick)) { hdel $htname $nick } }
on *:QUIT: {
if ($nick == $me) && ($hget($htname)) { hfree $htname }
elseif ($hget($htname,$nick)) { hdel $htname $nick }
}
on *:DISCONNECT:{ if ($hget($htname)) { hfree $htname } }
on *:NICK:{
if ($nick == $me) || ($nick == $newnick) { return }
if ($hget($htname,$nick)) {
hadd $htname $newnick $v1
hdel $htname $nick
}
}
on *:LOAD:{
set %SG.channel #channel
set %SG.maxplayers 10
set %SG.serverinfo cs.someserver.com:12345
}