Difference between revisions of "How to parse HL log data"
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(Created page with " ; HL Log Listener snippet by NaNg ; Date: 11-06-2011 ; Tested on mIRC 7.19 ; ; HL Log window for HL log based engines (HL1, Source etc.), ; Based on the HL Log Standard fou...") |
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* [[How to RCON a source engine based server]] | * [[How to RCON a source engine based server]] | ||
* [http://developer.valvesoftware.com/wiki/HL_Log_Standard HL Log Standard on valvesoftware] | * [http://developer.valvesoftware.com/wiki/HL_Log_Standard HL Log Standard on valvesoftware] | ||
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+ | [[Category:Tutorials]] | ||
+ | [[Category:Socket]] |
Revision as of 11:13, 11 June 2011
; HL Log Listener snippet by NaNg ; Date: 11-06-2011 ; Tested on mIRC 7.19 ; ; HL Log window for HL log based engines (HL1, Source etc.), ; Based on the HL Log Standard found at http://developer.valvesoftware.com/wiki/HL_Log_Standard ; ; ==================== NOTE! ==================== ; This does NOT query the server to start logging, this should be done on your end, by sending ; this command to the server: ; logaddress_add <listening_ip> <listening_port> ; <listening_port> should be the same in this command as well as in the /hllog command. ; ; This snippet was built based on CS (1.6) logs, therefore only two team colors exist (besides default). ; You can easly add more team colors by adding them to the $hllog.teamcolor alias found here. ; ; Usage: ; * /hllog <ip> <port> <listening_port> alias hllog { ; Validate arguments (simple, no need for full validation). if ((!$longip($1)) || ($2 !isnum 1-65536) || ($3 !isnum 1-65536)) { echo -ag hllog: Invalid parameters. return } ; Save the server's address. var %server.addr = $+($1,:,$2) ; Check that the user has not opened a HL log window for the same server already. ; This makes sure that the user won't have a log step over another log for the same server. if ($window(%server.addr)) { echo -ag HL log window for %server.addr is already open! close it before trying. return } ; Open the HL log window whilst activating it, hide the @ prefix and maximize it. window -ak0x @ $+ %server.addr aline 12 @ $+ %server.addr HL log window, now listening to: %server.addr ; Set the socket name we'll use. var %sockname = $+($hllog.prefix, %server.addr) ; Start listening to HL logs from the server. sockudp -k %sockname $3 $1 $2 } ; Parses the given player. alias hlplayer { if (!$regex($1-, /"(.*?)<([^>]*)><([^>]*)><([^>]*)>"/)) { echo -ag hlpalyer: Invalid parameters. return } if ($prop == name) { return $regml(1) } elseif ($prop == id) { return $regml(2) } elseif ($prop == authid) { return $regml(3) } elseif ($prop == team) { return $regml(4) } return $true } ; Gets the given property's value. alias -l hllog.prop { ; Number of keys is requested. if ($$2 == 0) { return $calc($regex($1, /\((\S+)(?: "([^"]*)"|())\)/g)) } if ($regex($1, /\(( $+ $2 $+ )(?: "([^"]*)"|())\)/i)) { return $iif($regml(2) == $null, $true, $ifmatch) } return $null } ; Get the team's corresponding color. alias -l hllog.teamcolor { if ($1 == CT) { return 12 } elseif ($1 == TERRORIST) { return 04 } ; Default color if team is not recognized. return 14 } alias -l hllog.prefix { return hllog } ; If the user has closed the HL log window, clear the socket. on *:CLOSE:@: { ; If there's a socket named accordingly, close it. if ($sock($+($hllog.prefix, $remove($target, @)))) { sockclose $+($hllog.prefix, $remove($target, @)) } } on *:UDPREAD:$($+($hllog.prefix, *)): { ; Get the window name for the current game server. var %hllog.window = $+(@, $remove($sockname, $hllog.prefix)) ; If there were errors, $sockerr will tell us so. ; Write the error message to the window and clear the connection. if ($sockerr) { aline 04 %hllog.window * Error: Reading from socket: $sock($sockname).wsmsg sockclose $sockname return } sockread -f %hllog.value ; Separate the server log time and the log line itself. noop $regex(%hllog.value, /log L ((?:0[1-9]|1[0-2])/(?:0[1-9]|[12][0-9]|3[01])/[0-9]{4} - (?:[01][0-9]|2[0-3]):[0-5][0-9]:[0-5][0-9]): (.*)[\n\r\0]*$/) ; Invalid log line. if ($regml(0) == 0) { return } ; Get the server log time (usually un-needed. if you do need it - uncomment the next line). ;var %hllog.time = $regml(1) var %hllog.cmd = $regml(2) ; If the command is a comment, disregard it. if (//* iswm %hllog.cmd) { return } ; Server cvar change (event 001b). elseif (server cvar* iswm %hllog.cmd) { noop $regex(%hllog.cmd, /^Server cvar "([^"]+)" = "([^"]+)"(.*)$/i) ; If the line was succesfully parsed. if ($regml(0) > 0) { var %cvar.name = $regml(1) var %cvar.value = $regml(2) ; var %hllog.props = $regml(3) aline 3 %hllog.window Cvar " $+ %cvar.name $+ " has been changed, new value: " $+ %cvar.value $+ " } } ; Rcon (events 004a and 004b). elseif ((Bad Rcon:* iswm %hllog.cmd) || (Rcon:* iswm %hllog.cmd)) { noop $regex(%hllog.cmd, /^(Bad )?Rcon: "[^"]+ ([^"]+) "([^"]+)" (.*)" [^"\x28]+ "([^"]+:[^"]+)"(.*)$/i) ; Parse the event's details. var %hllog.badrcon = $iif($regml(1) == $null, $false, $true) ; var %hllog.challenge = $regml(2) ; var %hllog.rconpwd = $regml(3) var %hllog.rconcmd = $regml(4) var %hllog.sender = $regml(5) ; var %hllog.props = $regml(6) aline 4 %hllog.window $iif(%hllog.badrcon, Bad) RCON: %hllog.rconcmd (from: %hllog.sender $+ ) } ; Player got kicked (event 052b). elseif (Kick:* iswm %hllog.cmd) { noop $regex(%hllog.cmd, /^Kick: ("[^"]+") ([^"]+) "([^"]+)"(.*)$/i) ; Parse the event's details. var %hllog.player = $regml(1) ; var %hllog.noun = $regml(2) var %hllog.kicker = $regml(3) var %hllog.props = $regml(4) aline 4 %hllog.window $+($chr(3), $hllog.teamcolor($hlplayer(%hllog.player).team), $hlplayer(%hllog.player).name, $chr(15)) was kicked by %hllog.kicker with reason: $+(", $hllog.prop(%hllog.props, message), ") } ; Team score report (event 065). elseif ($regex(%hllog.cmd, /^Team "([^"]+)" ([^"\x28]+) "([^"]+)" ([^"\x28]+) "([^"]+)"(.*)$/i)) { var %hllog.team = $regml(1) var %hllog.score = $regml(3) var %hllog.numPlayers = $regml(5) var %hllog.props = $regml(7) aline 3 %hllog.window Team $+($chr(3), $hllog.teamcolor(%hllog.team), %hllog.team, $chr(15)) scored %hllog.score with %hllog.numPlayers players %hllog.props } ; Player score report (event 067). elseif ($regex(%hllog.cmd, /^Player ("[^"]+") ([^"\x28]+) "([^"]+)"(.*)$/i)) { var %hllog.player = $regml(1) var %hllog.score = $regml(3) var %hllog.props = $regml(4) aline 3 %hllog.window Player $+($chr(3), $hllog.teamcolor($hlplayer(%hllog.player).team), $hlplayer(%hllog.player).name, $chr(15)) scored %hllog.score %hllog.props } ; Events 057, 058, 059, 066. elseif ($regex(%hllog.cmd, /^("[^"]+") ([^"\x28]+) ("[^"]+") ([^"\x28]+) ("[^"]+")(.*)$/)) { var %hllog.firstEvent = $regml(2) ; var %hllog.secondEvent = $regml(4) var %hllog.firstPlayer = $regml(1) if (%hllog.firstEvent == triggered) { var %hllog.secondPlayer = $regml(5) var %hllog.noun = $remove($regml(3), ") } else { var %hllog.secondPlayer = $regml(3) var %hllog.noun = $remove($regml(5), ") } var %hllog.props = $regml(6) aline 1 %hllog.window $+($chr(3), $hllog.teamcolor($hlplayer(%hllog.firstPlayer).team), $hlplayer(%hllog.firstPlayer).name, $chr(15)) %hllog.firstEvent $+($chr(3), $hllog.teamcolor($hlplayer(%hllog.secondPlayer ).team), $hlplayer(%hllog.secondPlayer ).name, $chr(15)) with: $+(", $replace(%hllog.noun, _, $chr(32)), ") $iif($hllog.prop(%hllog.props, headshot), (headshot)) } ; Events 050, 053, 054, 055, 056, 060, 063a, 063b, 068, 069. elseif ($regex(%hllog.cmd, /^("[^"]+") ([^"\x28]+) "([^"]+)"(.*)$/)) { var %hllog.player = $regml(1) var %hllog.event = $regml(2) var %hllog.noun = $regml(3) var %hllog.props = $regml(4) var %hllog.team = $hlplayer(%hllog.player).team if (%hllog.event == say) { aline 7 %hllog.window $+($chr(3), $hllog.teamcolor(%hllog.team), $hlplayer(%hllog.player).name, $chr(15)) $+(says:, $chr(3), 1) %hllog.noun } elseif (%hllog.event == say_team) { aline 7 %hllog.window $+($chr(3), $hllog.teamcolor(%hllog.team), $hlplayer(%hllog.player).name, $chr(15)) $+(team says:, $chr(3), 1) %hllog.noun } else { aline 1 %hllog.window $+($chr(3), $hllog.teamcolor(%hllog.team), $hlplayer(%hllog.player).name, $chr(15)) %hllog.event $+(", $replace(%hllog.noun, _, $chr(32)), ") %hllog.props } } ; Events 050b, 051, 052. elseif ($regex(%hllog.cmd, /^("[^"]+") ([^\x28]+)(.*)$/)) { var %hllog.player = $regml(1) var %hllog.event = $regml(2) ; var %hllog.props = $regml(3) var %hllog.team = $hlplayer(%hllog.player).team aline 1 %hllog.window $+($chr(3), $hllog.teamcolor(%hllog.team), $hlplayer(%hllog.player).name, $chr(15)) %hllog.event } ; Events 061, 064. elseif ($regex(%hllog.cmd, /^Team "([^"]+)" ([^"\x28]+) "([^"]+)"(.*)$/i)) { var %hllog.team = $regml(1) var %hllog.event = $regml(2) var %hllog.noun = $regml(3) ; var %hllog.props = $regml(4) aline 1 %hllog.window $+($chr(3), $hllog.teamcolor(%hllog.team), %hllog.team, $chr(15)) %hllog.event $+(", $replace(%hllog.noun, _, $chr(32)), ") } ; Events 062, 003a, 003b, 005, 006. elseif ($regex(%hllog.cmd, /^([^"\x28]+) "([^"]+)"(.*)$/)) { var %hllog.event = $regml(1) var %hllog.noun = $regml(2) var %hllog.props = $regml(3) if (%hllog.event == server say) { aline 7 %hllog.window Server $+(says:, $chr(3), 1) %hllog.noun } else { aline 1 %hllog.window %hllog.event $+(", $replace(%hllog.noun, _, $chr(32)), ") %hllog.props } } ; Events 001a, 001c, 002a, 002b. elseif ($regex(%hllog.cmd, /^([^"\x28]+)(.*)$/)) { var %hllog.event = $regml(1) ; var %hllog.props = $regml(2) aline 1 %hllog.window %hllog.event } }